Tap a rock. Then buy a miner so you never have to tap it again.

Pickadrift is a low-poly idle mining game about floating islands. You start

alone on a small meadow with a pickaxe, and you end up running an automated

operation across a chain of 100 islands drifting through deserts, volcanoes,

coral reefs and open space.

### The loop

Break rocks for coins. Hire miners so the rocks break themselves. Upgrade their

tools so they break faster. When an island has given you everything it has,

unlock the next one and start again — bigger, richer, stranger.

When you have gone as far as you can, you set off on an expedition: you

leave the islands behind, keep the shards you earned, and pick a permanent

blessing that makes every run after this one faster. The islands reset. Your

power does not.

### What's in it

- 100 islands across 31 biomes, each with its own rocks, ore, sky and sound

- Expeditions — a full prestige system with shards and 9 stacking blessings

- Rare veins worth three times a normal rock, if you catch them in time

- Meteors that drop coins, frenzies, keys and shards

- 37 miner skins in six rarities, each with six finishes — from plain to

  obsidian — for 222 collectables, plus a codex that grants bonuses as you fill it

- Wooden, gold and star chests, with duplicates sold off for dust

- Daily rewards that get better on Wednesdays and Sundays

- Global and friends leaderboards, plus invite codes that reward both of you

- Offline earnings for up to 12 hours while you are away

### Good to know

The game saves by itself and needs no account to play. If you create a name, you

get a recovery code that carries your progress between devices — and between

here and [pickadrift.games](https://pickadrift.games), where the game also lives.

Works on desktop and phone. English and Portuguese.

Built with Three.js. Every island, rock, miner and sound is generated in code —

there are no 3D model files in this game.